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Random C++ experiments

This is a series of works I created while I was learning C++, I explored basic cellular automata rules to get a good grip over the basics of the language and version control. I used the SDL library to write out the pixels.

all the 1D ca rules

all the 1D ca rules

basic vj controls for mirroring and offsetting and warping the content

working on some basic proximity links

mixed system for links

combining with CA system

rules_9_73_62_88_89

rules_9_73_62_88_89

rules_9_73_62_88_89

rules_9_73_62_88_89

rules_9_73_62_88_89

rules_9_73_62_88_89

54_151_150

54_151_150

54_151_150

54_151_150

150_225_233_169

150_225_233_169

glitch

glitch

109, 105, 73

109, 105, 73

109, 105, 73

109, 105, 73

Image based rules

Image based rules