This is a collection of images I created through 2017 using MagicaVoxel. The software is free, supports custom voxel shaders and has a powerful GPU renderer.
The ability to run any combination shaders iteratively made the process of creation rapid and extremely enjoyable!
I'd like to go over the shaders which I used:
CA Shader generator:
@kchplr created a way to generate cellular automata shaders with custom rules. https://github.com/kchapelier/cellular-automata-voxel-shader
I created around 15+ shaders using this repository and as I learned more about shader code I was able to map the colour index to neighbour values.
Mandelbulb shader: Included with Magicavoxel, as I learned more about shaders I was able to modify the code to get some interesting results.
VoxMod synth:
Repo created by Sylvain Lefebvre which uses @ExUtumno 's WFC technique to generate 3D structures based on user defined samples, more info: https://github.com/sylefeb/VoxModSynth